Just go into settings/difficulty and find the option for stock vessels. If you need better assistance with building vessels the game does have stock vessels for you to use. And so begins the guide:īuilding a rocket is pretty simple and if you have not run through all the tutorials on the main menu I highly recommend you do so if you have not the inclination for aviation or rocketry. Pretty simple of going to Mission Control and selecting 2 of the easier contracts which is usually Launching a craft and doing some science of one sort of another. I blame Kerbal Engineering.Īnyways I recommend that everyone at least start a game in career to be able to unlock the Open for Business achievement right off the bat along with Space! Space! SPAAAACE!. A majority of the achievements in the game are pretty much getting to a planet, doing a flyby, and returning home successfully. But you can use the Science or Sandbox modes for working towards these achievements the game has. This guide is designed with career mode in mind. I initial came to the forum to seek to expand my builds by sharing and examining other designs the community has been building or asking about. Welcome to my potential perpetual players guide for Kerbal Space Program.
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